Abilities on a card represent unique bonuses brought to the battle by that card.
There are dozens of different abilities that belong to certain Splinterlands cards. Some of them are gained as a card levels up, while some are always present beginning at level 1. Some abilities represent a unique characteristic of that card (Flying, Dodge, Piercing), while others can affect your entire team (Protect, Swiftness, etc). There are also abilities that reduce certain statistics of your enemy's team, which are commonly referred to as debuffs (Demoralize, Slow, etc.).
Abilities can belong to both Monsters and Summoners.
You'll find a list of all the Splinterlands abilities at the HOW TO PLAY page.
Last modified 1yr ago
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