2025

Splinterlands Release Notes

2025-08-19

General Updates

  • Fixed an issue where Alpha/Beta bonuses were not appearing on the UI after the last redesign.

  • The default view of Season Activity has been changed to show expanded battle history data. This will overwrite previous local browser settings, so if you had selected them to be compressed by default then you will need to do so once again.

  • Fixed an issue where navigating to a different format while waiting for an opponent would cause your rating from that newly selected format to show in the battle results and the battle again button to queue you for that newly selected format rather than what you had just watched.

  • Fixed an issue where black foil and arcane Foundations cards were incorrectly showing higher levels than are obtainable with those cards on the market display.

  • Added some additional text when you filter to no available cards in the collection and market, suggesting that you may want to switch to All if you are currently only showing Modern cards.

  • Gladiator and Foundations account bound cards will no longer show up on the card market filter. If the card filter had them selected in your collection, they will now be deselected if you navigate to the card market.

  • Fixed an issue where the Conflict results verification was showing the minimum expected numbers, not the amount actually won.

  • Fixed an issue with weekly Frontier Draw results not being properly verifiable.

  • Fixed an issue where a duplicate Foundation icon was showing up on Tournaments for the account bound version of the cards.

  • Improved the scroll handling on the team create sections to keep them independent of one another.

  • Disabled the Transfer and List buttons for Foundations cards on accounts without a spellbook, where previously it would throw an error when they attempted to use those functions.

  • Increased the font size for contribution points on the main wagon management.

  • Updated the Liquidity Pools page to show the network and added a new BASE SPS-USDC pool link.

Items Hotfixed into the Game Prior to the Release

  • Fixed an issue where the Alchemy and Legendary potion use buttons for Frontier daily rewards were hooked up backwards - Alchemy check was using Legendary and Legendary was using Alchemy.

2025-08-12

Frontier Draws (and other Updates)!

  • A new weekly drawing for the Gold Foil Arcane, Black Foil, and Black Foil Arcane cards has been added to the game. You will earn entries by completing the daily quests: 1 per quest for Bronze, 2 per quest for Silver, and 3 per quest for Gold. Each week 76 cards will be awarded to unique players that have entered the drawing. There will be additional ways to earn entries as well!

  • The daily quest rewards are now based off your current rank, instead of your maximum rank reached.

  • The Campaign rewards are now an account bound version of Foundations cards that cannot be traded, sold or unbound. The intention for these cards is to allow new players to be able to play the game. There is no change to cards already generated, and this is only for people completing the Campaign going forward.

  • Frontier advancement chests rewards have been changed and now each chest has a 40% chance of containing Foundations cards, a 20% chance of containing potions, a 20% chance of containing Frontier Energy, and a 20% chance of containing Frontier Draw entries.

  • You can now use Alchemy and Legendary potions when claiming daily Frontier card rewards.

Tasoshi Gold Foil Arcane Event

  • The Gold Foil Arcane Fortune Draws for Tasohi Drakamoto have begun!

General Updates

  • The filters for land have been brought up to the region level, so you can now filter the plots in regions by geography, rarity, etc.

  • The region selection on dropdowns for land should now persist the last selected option, rather than resetting and needing a new selection on every page.

  • Fixed an issue where Foundations cards were incorrectly showing land production points on the Stats page.

  • Fixed the counter of available cards for Survival in the lobby - it will no longer include Foundations cards.

  • Glint per win average will now update with each rank change, as opposed to every 10 minutes (or client refresh).

  • Improved the keyboard handling of card search boxes. You can now hit enter after typing a partial entry and it will select the current closest match.

  • The owned card count styling and ready-to-combine indicator arrow have been updated.

  • Removed the display of a red dot on the Play menu for lite accounts that was related to Conflicts.

  • Removed the display of Soulkeep from the Play menu for lite accounts.

  • Updated the tooltip on Modern for new players to show how many Frontier battles they have left to win to unlock that format.

  • Sound effect files should no longer load when the sounds are muted in the settings.

2025-08-05

Survival Update

  • To try to increase participation in Survival format, we have removed the restriction on using dead cards in other formats. Cards that die in Survival are now only unable to be played in Survival until the timer has expired.

Upcoming Tasoshi Gold Foil Arcane Event

  • Next week the Gold Foil Arcane Fortune Draws for Tasohi Drakamoto will begin. A countdown timer has been added to the Exclusive Shop!

General Updates

  • As Rewarded Liquidity pools were ended, that section on the SPS → Pools page will no longer appear unless you have an outstanding reward to claim.

  • When creating a tournament, you can now preview how your background graphic will look in the game!

  • Free-To-Play accounts will now be more forcibly directed to the Campaign and then Frontier mode. Unless a spellbook is purchased, players will need to win 100 Frontier battles before being able to access Modern ranked play.

  • A spellbook is now required to sell Foundation cards.

  • The new Yield Master prefix title has been added to the game as a reward for the premium tournaments from the YGG GAP event.

  • Made the last two portions of Chapter 12 slightly easier to complete.

  • Added a Get Help button on the Campaign → Book 1 header that leads to a support article with tips for difficult chapters. A link was also added to the failure screen on Chapter 12.3.

  • The Land → Dark Energy Staking screen had the currently staked and total required values split out under different headers to better clarity.

  • Added a small music player to the main SPS dashboard with a selection of tracks found in different parts of the game.

  • The Buy More button on the Mana Well for Foundation packs will now direct users to the Shop page where they can buy any available packs from the non-card market.

  • Fixed an issue where if you claimed Frontier daily rewards after the end of a season, but before playing a match. It would previously fail to find your rating and default to Bronze III rewards.

  • Fixed an issue where the display of Frontier daily rewards was incorrectly showing based upon your current rating and not your max rating.

  • Fixed an issue with the incorrect league shield being shown in some circumstances.

  • Fixed an issue where draws were inconsistently showing your opponent’s rating instead of your own rating.

  • Fixed a few places where Frontier format was being referenced as Foundation format.

  • Removed some old, no longer relevant, Splinterbites and updated a handful for better accuracy.

  • Added the Glint icon images back to the main battle lobby where appropriate.

Items Hotfixed into the Game Prior to the Release

  • Fixed an issue with Frontier rewards when claiming if you had extra wins past the number required where they would not properly carry over towards your next reward that day.

  • Fixed the format display name when advancing in Frontier mode.

  • Fixed your card collection not automatically refreshing on the UI side when claiming Frontier daily reward cards.

  • Fixed the Foundation stats not displaying properly on the stats page for the levels of what units could be summoned.

  • Fixed the Arcane mint history showing most recent mints.

2025-07-29

New Frontier Format!

  • A new gameplay mode is being introduced that is only for Foundations set cards. The main points to know are:

    • Frontier has a separate set of energy from Modern and Wild ranked formats.

    • There is a series of 3 daily quests where you can win 5 games to earn additional Foundations cards or packs.

    • Foundations cards and packs are now transferrable and sellable.

    • Foundations cards can now be combined.

Gold Foil Arcane Pickle Draws

  • You now have your chance to buy a Pickle with the crafted Fortune Draw tokens. Each day, one purchaser from that day will win a Gold Foil Arcane Yaba’s Pickle. This event will run for the next 50 days. For full details you can refer back to the post here.

Gameplay Updates

  • Fixed issue with abilities that added damage, i.e. Relentless Strike or Wingbreak, improperly doing partial damage to units with Deflect via Blast.

Conflicts

  • Updated the interface with the following changes:

    • The wagon list view has been updated to prepare for Wagon repairs.

    • A banner has been added to the Conclave Arcana Packs sale page.

    • An autofill button has been added to Pack Management.

    • A clear all button has been added to individual Wagon Management.

    • Updated a tooltip to clarify the number of cards needed when using full alchemy potions.

General Updates

  • Fixed a broken tool tip that would cause a black overlay to appear on certain screens for Lite accounts every time they refreshed or logged in.

  • Fixed the Next Battle button causing the page to error if you were in Ranked and had no energy left.

  • In Season Activity → Battle History you can now filter down to Brawls, Challenges, Ranked, Practice, or Tournament battles - along with applying the previously added filtering options.

  • Fixed the Season Activity button on battle results improperly going to Modern when you were playing Wild.

  • The UI has had some improvements for mobile sized screens on the Season Activity → Battle History page, mainly to prevent text from wrapping to a second line in some places.

  • The Hide Foundations cards in Team Create has been added into the Battle section of the Settings - as it was not otherwise accessible on Mobile sized devices.

  • The Volume control button will now overlay the waiting for opponent screen following submitting a team.

  • A new setting to disable the automatic redirection to view battles has been added. This was primarily requested by users botting in Wild that wanted to use the site and not get redirected when their bot played a match.

  • Added the actual balance of Land resources you own, instead of the normally displayed rounded amount, into the tooltips for those resources.

  • Added a Recent view to the Jackpot prizes that will display the last 100 minted black foil or arcane cards by foil type.

  • The way the music plays for the Battle Replays and Guild Hall buildings have been reworked to follow the standard way music plays in most of the rest of the site. These tracks will no longer load if you have sound disabled in the game and the separate mute control for Guild Hall buildings has been removed.

  • Added some additional text to the 12.3 campaign.

  • Added the hive transactions to the non-card market activity page.

2025-07-22

Gameplay Updates

  • Tashoshi Drakamoto had his stats adjusted.

General Updates

  • Fixed an issue where unlocked Rebellion reward cards were not showing as available to put onto Conflict wagons.

  • Added USDC payments on the Binance chain for credit payments.

  • Added the ability to filter the battle history by wins, losses, or draws and added the ability so see up to the last 100 battles. Note that we only retain battles for the last 30 days.

  • The Battle button will now appear as disabled if you change formats after hiding the waiting for opponent screen.

  • Added handling to move to the next brawl or tournament submission from the battle results display.

  • Removed the display of energy from the battle results from Survival and Wood league Ranked matches.

  • Fixed an issue where you could receive a .001 reward debt when claiming rewards when they were delegated to other accounts and the amount did not divide evenly between all accounts.

  • Updated the Splinterbite lore to have information about Conclave Arcana characters, removed the lore from the previous set.

Items Hotfixed into the Game Prior to the Release

  • Added the ability to hide the waiting for opponent to submit team.

  • Fixed the waiting for opponent to submit team to be a countdown timer of the time left, instead of just randomly counting up.

  • Added an up arrow icon to indicate cards ready to combine.

  • Changed the green coloration to only by for max level cards.

  • Fixed some of the exclusions for cards able to be combined on the new indicators - added cards on regular cooldown in, removed cards dead from Survival gameplay.

  • Added a red dot notification when a new Conflict is happening. Watching the intro video clears this.

2025-07-15

Conclave Arcana Conflicts!

  • The Conclave Arcana Conflicts are about to begin! Conclave Arcana and Rebellion cards and packs staked on wagons will begin counting towards the first airdrop card on July 16, 2025, at 12 PM EST / 4 PM UTC. You can read the full details about this event in the post here.

Market & Collection Redesign

  • The card display for both the market and collection have been updated.

    • The number of cards you own will now be shown under the card image on both screens.

    • The circulating supply on the market has been replaced with the number of cards listed for sale.

    • When you have enough cards to combine them to the next level the number owned will be colored green.

Land

  • Harvest all resources by region (except castles and keeps) has been added to Land!

  • The claim results screen will now show the net balance changes to your regional resource balances under each resource icon (as opposed to the raw harvest numbers which were previously shown). If more resources are consumed than are harvested, negative net balance changes will be shown in red.

  • Added the region number to several drop downs where previously it was only showing the region name.

Gameplay Updates

  • Added additional, rarer, Yaba’s Pickle sound effects.

General Updates

  • Added the opponent found notification sound effect to the notification shown on other screens that you have an outstanding match.

  • After accepting a challenge, you will no longer be immediately redirected to the battle history. You will get a notification that will redirect when you click it, but you can now finish what you were doing before leaving the page.

  • After submitting your team you will now see the waiting for opponent display, as seen when waiting for an opponent for a match. You cannot hide this display to navigate away, as you need to stay on this page to properly get the replay once your opponent submits their team.

  • Added additional information to the post-match results screen.

    • Your remaining energy for ranked is now displayed in appropriate battles.

    • Reward bonuses will now show up in on-hover tooltips on desktop displays.

    • Added in player rank and league information.

  • In Season Activity → Battle History, the searched player’s name will now persist.

  • Added an on-hover/on-click display of card stats on the new Battle History screen when looking at teams from past battles.

  • Fixed an issue where neither team would show on a Surrender/time out, even if one player had submitted a legal team - leading to a confusing battle history display.

  • Added a Not On Wagons filter to the card collection.

  • Fixed an issue where most tooltips incorrectly appeared twice, with a second copy under the volume control.

  • Adjusted the Battle Lobby for mobile sized screens to try to ensure the Battle button is accessible without needing to scroll down.

  • Made changes to the Shop → Card Packs pages for mobile sized screens to try to ensure that the ability to purchase packs is accessible without scrolling down.

  • A number of screens using an older font, mainly for player names, have been updated to use a newer font that is easier to read.

Items Hotfixed into the Game Prior to the Release

  • Fixed an issue with the Campaign resetting after buying a spellbook on non-Hive accounts.

  • Fixed the Team Create header sizing. Phones with widths between 400 and 410 pixels had issues with the header overlaying the archon selection box.

2025-07-08

How To Train Your Wagon

  • Wagon Kits are now able to be crafted in the Land → Artisan Quarter at a cost of 40,000 Wood, 10,000 Stone, 4,000 Iron, and 2,500 Aura. These can be redeemed for wagons to use in the upcoming Conflict, or used to repair a wagon that has been damaged once the Conflicts start. They are transferrable and can be traded on the non-card Market.

Battle History Redesign

  • We've redesigned the Battle Lobby! You can now access Match History, Leaderboard, and Top Battles through the SEASON ACTIVITY button or PROFILE screen. Each ranked format has its own display! This change also frees up design space for future improvements to the Battle Lobby; stay tuned!

Gameplay Updates

  • Fixed an issue where identical teams with functionally identical tactics, but different unit selection ordering for tactics, wouldn’t result in a draw.

General Updates

  • The challenge player name input field is now properly case insensitive.

  • Fixed the display of icons on the Brawl Results → Guild tab to no longer incorrectly show the leader icon for most members.

  • Fixed an issue with two music tracks playing at the same time in the Guild Store page.

  • Adjusted the sizing of team create on Mobile to account for some smaller phone displays.

  • Added enter key handling for most text search area on Team Create / Collection filtering. I.E., you can now type Ambush into the abilities field and press enter, rather than then having to click on it in the dropdown menu.

  • Added confirmation prompts when pressing the button to cancel a market listing on the card details page.

  • Added images to the confirmation prompts when crafting in the Artisan Quarter.

  • Added a new option during tournament creation to specify if you want to stretch the background image to cover the screen, rather than use the default image sizing.

  • Adjusted the Splinterlands pack order in the non-card market to be ordered by when the sets were released.

  • Added next and previous navigation arrows to the item details page of the non-card market.

  • Changed the Winner text to show Victory if you were the winner of a match you are watching.

  • Fixed some spacing issues for longer user names on the battle results screen.

  • Added a common and rare only Rebellion set rental template.

2025-07-01

Gameplay Updates

  • Automatic draws will no longer occur with identical teams if Tactics summoners are used with different tactics selections.

General Updates

  • The home page has been updated with a new design.

  • A new button has been added to the top of the create team screen that will open up a display of the recently played teams of both players.

  • The collection power value shown in the collection display is now based on the currently displayed cards, rather than always showing your total.

  • Fixed an issue where the Tactics selection display could error out in very specific circumstances.

  • Flank is no longer grayed out in matches with Keep Your Distance, as it can apply to units with Armored Strike.

  • Improved the display of the card images on the wagon management screens. They now show the appropriate background for the foil of the card.

  • Increased the pause when opening Legendary cards, as most of the delay was just the shaking animation and it then immediately moved on after the card was revealed.

  • The ratings bar on the new results screen should now always reflect your rating, rather than showing your opponent's rating on a loss.

  • Fixed an issue with the new results screen defaulting to showing Winner on load-up, as it would sometimes inaccurately show that before data finished loading on a loss.

  • Drastically reduced the animation time for the results screen loading.

  • Fixed a weird issue where users repeating a challenge would get stuck being unable to exit the challenge screen to play ranked battles until they did the repeat challenge, or refreshed the browser.

  • Added additional external liquidity pools to the SPS -> liquidity pools page.

  • Updated the land cooldown timer on cards to show the largest remaining unit of time left, i.e. 22 hours left, rather than only show total days.

  • A new block operation has been added at the request of a third party developer, return_delegation. This requires active key authority and removes reward delegations from your account from another specified account. It takes takes arguments of username and type.

  • Fixed the display of Licenses on the shop page to include activated licenses as part of the total.

  • Made a fix to the display of the Start Session button for practice games on mobile sized screens to prevent the text from expanding outside the button area when selected.

2025-06-24

Yaba’s Pickle Sale

  • The sale of the Yaba’s Pickle promotional card starts today! You can read more about this promotional event here.

Auction Marks & Fortune Draws

  • You can now craft Auction Marks and Fortune Tickets in the Artisan Quarter, for use in the upcoming Yaba’s Pickle and Voucher card events.

General Updates

  • Foundation cards are no longer available for use in Brawls, unless expressly added to a fray.

  • You can no longer buy Wagons from the store. Player crafted wagons will be introduced with the upcoming Conclave Conflicts.

  • Wagons now allow for staking Conclave Arcana cards & packs.

  • The contribution points of Rebellion cards & packs on wagons have been halved.

  • Fixed an issue when going to submit teams for frays that would cause the client to error in certain situations.

  • The Battle Results screen has been redesigned.

  • Voucher claims from license and staking rewards will now be differentiated in the Balance History. Note this will only impact new claims, and historical claims will still appear to be the same action.

  • Added more user friendly text for most token transfer notifications.

  • Fixed several typos of the Riftwatchers set name around the site.

2025-06-17

New Voucher Shop Card!

  • A new epic Fire unit, Tasoshi Drakamoto, has been added to the Voucher shop! This card will be available at a price of 250 Vouchers per card. You can read the full announcment post here.

  • Every card purchased has a 2% chance of being gold foil and for every 50 cards bought within a single purchase, 1/50 will be a guaranteed gold foil! This chance can be double by using Alchemy potions at a rate of 8 potions per card.

  • Every card purchased has a .025% chance of being black foil. This chance can be double by using Midnight potions at a rate of 8 potions per card.

Survival Mode Enabled

  • The survival format has been enabled again with liquidity bots being added to ensure that players can find matches within a reasonable time period.

  • The number of cards available for Survival will now display on the Team Create screen.

  • Note that Foundation cards are not playable in Survival - similar to how the previous Starter cards were excluded from that format.

General Updates

  • The Prologue and Chapter 12 have been added to the Campaign.

  • Added a notification dot to the Campaign if you have unfinished chapters.

  • Fixed several minor issues with the current chapters of the Campaign.

  • The Terms of Service have been updated to explicitly add Campaign mode to the areas illegal to automate, and will need to be accepted again.

  • Updated the messaging on the Leaderboard heading to reflect that the leaderboard in the current season is the highest league reached in the previous season.

  • Arcane cards will now always display at the top of the Card Market details.

  • Chest/Pack opening on some larger mobile devices should now show two columns of items to flip, instead of a single column.

  • A new Socials section has been added to the Settings. Currently you can link a Twitch and Discord account, although only one account may be linked to one in-game account at a time.

  • Added Demoralize to the abilities to fade out when Keep Your Distance is an active rule.

  • Fixed an issue with some of the new summoners not appropriately fading out buffs that did not apply to the current rule set during team creation.

  • The card details page has had some minor style updates, mainly combining CC and Next Level into one field.

  • Updated the Foundation cards to show level bars up to their intended max levels.

2025-06-10

Yaba’s Pickle Is Coming!

  • The new Pickle Promo page is now present on the site with a countdown timer until the Splintershards snapshot next week. You can read more about this upcoming promotional event here.

General Updates

  • A new speed control has been added to the pack/chest opening page. You can now adjust how quickly cards are flipped over when choosing flip all.

  • Fixed an issue with the land production overview including plots that had their power cores removed, but cards left on the plot, as increasing the resources required and produced.

  • Fixed the display of Soulkeep cards in the Items section.

  • Added a third decimal place on the card details pricing display.

  • Updated the battle replay to fade out abilities that may not be useful due to the current rules, i.e. Affliction with the Healed Out rule.

  • Notification red dots for guild brawls and guild tavern chat will now appear on the main Play page.

  • Replaced the Aqualis market image with the Elmo-Burns market image.

  • The default length of most drop down menus has been increased.

  • The market/active_rentals API has been updated to support the new foil field.

  • Fixed the default level display of unowned cards in the Collection for regular and gold foils.

  • Added a new notification display when attempting to enter a tournament that requires a spellbook on an account without one.

  • Fixed several typos, or added clarifying text, to a number of chapters in the Campaign.

  • Updated the text on the Rewards shop contextual tooltip to be more inline with the new Campaign changes.

2025-06-03

New Tutorial Campaign & Foundation Cards

  • An 11 chapter tutorial campaign has been added to the game! As well as a new Foundation set of cards, replacing the Rebellion starter cards. You can receive an initial common and rare set of Foundation cards by completing the initial chapters of this campaign, as well as some starting Glint for use in buying reward cards.

  • The Novice liquidity bots will now use Foundation cards.

  • The minimum mana for Novice and Bronze has been raised to 24, at the Foundation cards tend to have a higher mana cost.

  • Numerous rules that restrict card selection have been removed from Bronze ranked play to ensure new players with only Foundation cards can field teams.

  • Currently Foundation cards are account bound and can not be combined, put onto land, or burned. Note: We plan to add additional ways of getting more Foundation cards, as well as allowing them to be traded and combined in a future update. Additional chapters will be added as well giving more lessons on different parts of the game!

Land

  • The requirement to lock cards has been removed from land & they will no longer lock automatically when being placed on a plot.

General Updates

  • Added an integration with RAMP, a service that allows users to purchase Splintershards (SPS) on Ethereum or Binance Smart Chain. This service is now linked from the get more SPS page off of the main currency display.

  • Removed the recommendation of renting a Chaos Legion set being shown to new players.

  • You can now mass enable or disable cards for Survival mode from any filter selection in your collection, as long as all cards are currently enabled or disabled for this mode.

  • Cards in sets may now be put onto mage wagons if they are not listed for rent. Sets with cards on mage wagons cannot be listed for rent. Note: We have not updated Conflicts for Conclave Arcana yet, this is just a quality of life change ahead of when that starts.

  • Added a button to return back to selecting a practice match after playing a practice match, rather than only being able to return to the battle history.

  • The opponent's avatars found in Practice have had some minor UI improvements done to make them stand out more on the match found display.

  • Removed staking and worksite details from the deeds for sale market info to reduce extraneous data being sent to third party markets.

Items Hotfixed into the Game Prior to the Release

  • When selling a card the lowest sale price text has been clickable to populate that price into the input box. The clickable area was larger than the text itself, so to avoid accidental clicks this section has been changed to appear as a normal button.

  • The CC on Arcane/Black Foil cards is no longer being shown as 1 in-game. They're minted as max CC cards for their levels using the Gold Foil number of cards required.

2025-05-27

Training & Challenge Redesign

  • The Training and Challenge options have been added to the main Play section of the site. They have also been redesigned to be a full screen experience, with new layouts and new arena backgrounds.

Land

  • Resource transfers between regions & players have been reworked to use the Trade Hub behind the scenes. This should be invisible to players, except that the transfer fee has now been reduced down to the (approximately) 10% fee used for Trade Hub exchanges. In addition, it is now possible to do a same resource swap (i.e. grain → grain, wood → wood, etc) directly in the Trade Hub:

Gameplay Updates

  • Fixed an obscure issue with Execute interacting with Thorns that could lead to a unit incorrectly executing a target already at 0 health.

  • Mimic will no longer copy Reckless.

General Updates

  • Mobile sized versions of the Waiting For Opponent background art have been added.

  • The color of damaged units health has been tweaked to give it better contrast against the new health icon.

  • Updated the non-card market to have most items color coded by rarity, where applicable.

  • As part of the Challenge redesign, fixed an issue where occasionally the transition to team creation after accepting a challenge would fail requiring the player to refresh the screen to get to the battle.

  • Fixed an issue where people that bought CA packs in the presale, but less than enough to get 1 Mage Wagon, didn’t get their points carried over properly into the main sale.

  • When opening packs it will no longer show a warning about lacking potions if you have potion use disabled.

  • Fixed an issue on the team creation display where some abilities were not properly being shown as disabled in the Silenced Archons rule set.

  • Fixed an issue on the team creation display where units with Shapeshift were incorrectly being shown as having Bloodline Synergy in the Back to Basics rule set.

  • The card market header has had some spacing improvements for mobile sized displays to remove the need for an additional scrollbar on most mobile devices.

  • Fixed an issue where market listing fees were not being taken as Credits when an account had no Dark Energy Crystals (DEC), it would just refuse to list the item.

  • Corrected some market API’s that were incorrectly flagging black foil cards as gold cards. This flag is no longer being used internally, but was causing some issues for third party markets.

  • In the banish card selection screen for guilds, cards are now shown as max level copies instead of level 1 copies.

  • Added a link to License Management from the License shop page.

  • Fixed an issue where under very specific circumstances using the arrows to traverse the cards in the card details view could incorrectly show the mana cost as 0.

  • Commander Slade’s bloodline has been changed from Human to Materran, which currently has no functional gameplay impact.

  • Fixed a Splinterbite that incorrectly referenced leaderboard DEC.

2025-05-20

Gameplay Updates

  • Fixed an issue with the Unprotected rule set incorrectly being paired with Armored Up and Weak Magic.

General Updates

  • Added a warning when opening Conclave Arcana packs without enough Midnight potions.

  • Added a setting to disable the variant (i.e. Arcane) card animations.

  • Fixed the level displaying for Black Foil & Arcane cards when using the All Cards filter in the market.

  • Removed the foil Variants checkbox on the collection and market, and instead put in specific foil filters for Gold Variants (Gold Arcane) and Black Variants (Black Arcane) cards.

  • Added the visible scrollbar back to the filter panel on the collection and market.

  • Fixed the collection ability search for unowned cards that are Arcane or Black foil.

  • Added the total of CA prizes left to find on the prize page.

  • Cleaned up the card details page for Mobile sized displays.

  • Changed the default Training options to Easy, Ghost Modern, and Novice difficulty.

  • After navigating to purchase Guild Points you will now be returned back to the same building tab after your purchase or if you cancel the purchase.

  • Updated some text in the Guild Hall academy panel.

2025-05-15

Survival Mode Disabled

  • Per this announcement, Survival Mode is temporarily being disabled while we look at improving the mode.

  • We are also giving a free season of Wild to all players for the season starting today!

General Updates

  • Added back the main navigation panel to the card details page on Mobile sized screens.

  • Added text to the potion shop noting that potions are not usable on Conclave Arcana Starter packs.

  • Improved the suggested value and estimated price for Black foil cards, as they were incorrectly pulling regular foil statistics.

  • Added the mint number to the shop and card details displays.

  • Fixed the circulation display for card details.

  • Added a notification on regular and gold foil Archmage Yabanius cards being found in packs.

  • Improved the touch to load tool-tips on Mobile devices.

  • Fixed the foil sorting on the pack verification display.

Items Hotfixed into the Game Prior to the Release

  • Fixed some issues with incorrect potion notifications, where it wasn't correctly calculating the numbers needed for new pack types.

  • Removed the display of potion’s needed warnings for Conclave Arcana Starter packs.

  • Put a 1 minute timer on Arcane notifications, after which they should self-close.

  • Added some additional Black foil background summoner art to the battle display.

  • Fixed an issue with Molten Elemental missing combat card art for the black foils (the name was misspelled) that would cause the battle replay to fail. The battle still played and you can now replay them.

  • Added the Gladiator filter back to Modern, as it still applies for one rule set.

  • Fixed some minor issues with hiding unowned packs after scrolling down the pack list.

  • Fixed a handful of typos or grammatical errors.

2025-05-13

Conclave Arcana Released!

  • The latest set of cards is now available to open! This set introduces 11 new abilities, new foil types, a new bloodline value on all cards, and new pack opening mechanics! You can read more details about this new set in the announcement post here!

    • Chaos Legion has cycled out of Modern, leaving Rebellion and Conclave Arcana as the two Modern sets.

    • The Mana Well, Team Create, Card Market, Card Collection, Card Details, and Pack Opening screens have all had updates for the new bloodline and foil features introduced in this set. Note: To see the bloodline information on older cards, you need to hover over them on the card collection.

    • New Spellbook purchases will now come with 5 Conclave Arcana Starter packs, as well as the previous 3,000 Credits.

    • New Conclave Prizes and Variant History pages have been added. The Conclave prizes shows a summary of all the limited edition items that can be found in the new Conclave Arcana packs (except the Starter pack). The Variant History shows the details of when a Arcane or Black foil copy of the card was found or minted.

Gameplay Updates

  • The Blasphemy of Uul ability is now add +1 permanent ranged damage for each Divine Construct, a bloodline found on a handful of cards.

  • Mimic has had the on-hit chance to copy an ability removed.

  • Heloise The Hollow has had a new ability added, Last Word, the makes it immune to the effects of Final Rest.

General Updates

  • With the addition of Midnight Potion use, we have also added the option to turn off potion use during pack opening for Legendary, Alchemy, and Midnight Potions. These can be changed from the Settings page or directly on the Mana Well.

  • A new toggle has been added to the Mana Well controlling whether packs you do not own are displayed.

  • The phrase Summoner was replaced with Archon throughout the site.

  • The Black Dragon card was renamed to Korjack, and is part of the Undead bloodline.

  • Void Dragon was renamed to Voidmaw, Gem Meteor was renamed to Etherite Construct, and all of the Chaos Legion 0 cost Fiends were renamed to Spawns. All of these cards are part of the Divine Construct bloodline that boosts Blasphemy of Uul.

  • Updated the new packs page input to prevent users from being able to enter more packs than are available, which would then fail if you tried to submit it.

  • Fixed the link the to view the Orbs set on the new packs page.

  • Added a link to the Reward Shop to view the reward cards on the Collection page.

  • Fixed the link to Tribaldex in the footer of the Convert SPS to DEC page.

Items Hotfixed into the Game Prior to the Release

  • The ability to pull down the screen to perform a refresh was added to the Android version of the mobile app.

2025-05-06

New Android Mobile App

We have launched a new application on the Google Play Store for playing Splinterlands on your phone! This lightweight browser comes with built in Hive integration and a full screen Splinterlands gaming experience. General Updates

  • A new Card Packs page has been added to the Shop detailing all of the packs available throughout the history of the game! Each pack has a screen with art from the original sale page, though the inventory of packs used on these pages is whatever users have put up for sale on the Other Items market.

  • The filters on the land Region Overview page will now persist in your local browser cache.

  • The Trade Hub now has a resources bar added to the top of the page. You can select a region where you have resources to see what is currently available in that location.

  • The Artisan Quarter page now defaults to the Crafting section instead of the Permits section.

  • Added clearer error messages to crafting Midnight potions.

  • The Play Now button on the homepage will now direct users to login, if they have not already done so.

  • Fixed an issue with the ruleset modifiers wrapping to a new line during Tactics selection on some smaller screens.

  • Fixed an issue with Mobile devices when viewing a card tooltip and the match ends where the close button on the card information was not clickable.

  • Fixed the sizing of the Down For Maintenance page for smaller screens.

  • Shortened the text on the reward shop draws display on smaller screens to prevent the text wrapping and causing mismatched container sizes.

Items Hotfixed into the Game Prior to the Release

  • Per this passed proposal the rewards for the SPS:BNB liquidity pool have been discontinued.

  • Fixed some performance issues with looking up referrals by spellbook purchases and when looking at your own Ambassador status data.

2025-04-29

Midnight Potions

  • A new resource has been added to land production, Aura! Aura is produced by Aura Labs, which may be built on any type of plot, but get a 100% production bonus when built on magical or occupied plots. To build an Aura Lab you first need to obtain a permit, which costs 10,000 research points. Aura harvested from these labs can then be used to craft Midnight Potions, which can be used when opening Conclave Arcana packs to increase the chance of finding a black foil card! You can read all the details in the announcement post here!

Gameplay Updates

  • Mimic will no longer copy Recharge.

General Updates

  • Per this passed proposal the conversion rate when burning SPS for DEC has been changed from 975 DEC per 1$ of SPS to 995 DEC per $1 of SPS.

  • A display of the land production points has been added to the card market details.

  • Updated several buttons that lead to historical information to have a standard styling.

  • Minor UI updates for Mobile devices.

Items Hotfixed into the Game Prior to the Release

  • Per this passed proposal added support for liquidity bots to use ghosts card in ranked.

2025-04-22

Conclave Arcana Presale!

General Updates

  • The Hall Of Legends has been removed from the shop list, as the event has been over for some time.

  • Fixed an issue with rental payment ordering sometimes trying to take fees before paying the lister of the card.

  • Fixed an obscure issue with Runi on Castles that could lead to incorrect tax rates.

  • Remove the broken Fiat option from buying DEC/SPS until the service is operational again.

  • Fixed the placement of the proposal indicator with the updated navigation header styling.

  • Added the ability to increase the lock date on cards staked on land.

2025-04-15

Conclave Arcana Presale Is Coming

  • A shop page for Conclave Arcana has been added with a countdown to the presale! You can read more about the upcoming set on the pre-sale announcement here!

Gameplay Updates

  • Mimic will no longer copy Untrainable.

General Updates

  • Fixed the logout button on Mobile sized screens.

  • In Team Creation there is now a secondary sort to prioritize account bound cards over unlocked cards of the same level.

  • Improved some of the music file handling to prevent loading tracks when sound is disabled and to not pre-load as many music tracks at login.

  • When removing a delegated worker from a worksite the delegation arrows will now clear immediately from the bottom row display, instead of only clearing on Saving.

  • Fixed an issue with the Guild Academy panel icon incorrectly overlaying the settings dropdown menu.

  • Fray and Barrack Perks data has been removed from the settings API information and moved to their own API’s: /guilds/frays and /guilds/barracks_perks respectively.

  • Updated the Legendary potion description for better accuracy.

  • Slightly increased the font size of the balance display in the header.

Items Hotfixed into the Game Prior to the Release

  • Improved the handling of clearing expired battles, which should prevent extended displays of waiting for your opponent when they failed to submit a team.

2025-04-08

  • The navigation has been reworked to add new landing pages. If you click on the main navigation, it will take you to a new landing page. On desktop, you can still hover over the main navigation options to get the full list of pages and click on them to directly navigate to those pages.

  • A new profanity filter has been added to the game. By default, users will see all text unfiltered, but you can now turn on this new setting for users that do not wish to see any 'bad words'.

  • The card level progress indicator has been updated to have less opacity on the in-progress level. Previously, it could be hard to visually tell if a common was fully leveled or not.

  • A filter for Gladius cards has been added to the Team Create filters.

  • Dual-Element Only and Multi-Attack Only filters were added to the market and collection card filters.

  • Base Card eXperience (BCX) has been renamed to Combined Cards (CC) for better clarity.

  • In the Trade Hub for land resources the source region list will now only show regions where you have resources.

  • A dollar value now appears on the Trade Hub contributions.

  • Totem fragment chance no longer appears on the display of worksites that no longer produce totem fragments.

  • An icon has been added to indicate delegated cards on Worksite management.

  • The rewarded SPS Pools will now show when you have a less than 0.01% share of the pool, rather than incorrectly showing 0%.

  • The rewarded SPS pools should now correctly reflect if you had removed your liquidity from the pool.

  • Improved the performance of querying brawl data.

  • Fixed the Academy panel icon display on the Guild pages.

  • Fixed some text in the brawl rewards tooltip text.

  • Fixed a number of links on the Buy SPS/Buy DEC list of third party sites and removed one inactive site.

  • Fixed an issue with delegating cards to Hive accounts that had never logged into the game.

  • The logo on the login page has been updated for desktop displays.

2025-03-25

General Updates

  • The Leaderboard placement for a new season will now be based off of the highest rank achieved during the season, rather than your starting league during the new season.

  • Season rentals used on Land will no longer have a cooldown before they can be used on land by the next renter following the end of season.

  • Runi no longer have a cooldown when being removed from a land plot.

  • Fixed the set rental expiry notice to work off the new end of season rental expiration.

  • Fixed an issue where switching from a summoner that allowed Gladiators to a Dragon summoner would fail to display the element selection modal. It would instead just show the incompatible team warning.

  • Removed the checkbox asking if you wanted to buy remaining Grain with DEC when doing a forced harvest and clarified the warning text.

  • Cleaned up the Land Resource transfer screens. It now allows fractional amounts to be sent, has percentage buttons, and no longer rounds the fee.

  • Fixed the rarity order on the Team Create filter to be common, rare, epic, and then legendary.

  • Fixed the Survival Mode Playable filter incorrectly including some cards that were on land or on the market.

  • Changed the SPS totals use data from the Validator API.

  • Deprecated reward delegations will no longer appear on the display, unless you actually have rewards still delegated for that entry.

  • The Buy Time Crystal page now has a link to the non-card market.

  • Added SPS, DEC, GLINT, and Merits to appear on the Other Items page.

  • Added a separate set of Academy text for the Survival format.

  • Updated portions of the How To Play page with images using the newer Team Create process.

Items Hotfixed into the Game Prior to the Release

  • Fixed an issue with Soulkeep rentals not always loading properly depending on how you linked to the screen.

  • Fixed an issue with cards on the market or on land incorrectly getting flagged as dead when the owner surrendered in Survival.

2025-03-18

Land Phase 1.75

  • The next big update to Land is here! This phase introduces new natural resources, Wood, Iron, and Stone. These resources will now be needed for the production of Research or Splintershards (SPS). The easy to find Totem Fragments have also all been discovered, and moving forward they will only have a chance of being found when harvesting Research or when collecting taxes at a castle or keep.

  • Production Rates Per Production Point Per Hour:

    • Grain – 0.02 (unchanged)

    • Wood – 0.005

    • Stone – 0.002

    • Iron – 0.0005

  • Every base Production Point spent per hour toward SPS or Research production will now require an additional:

    • 0.005 Wood

    • 0.002 Stone

    • 0.0005 Iron

  • To put it simply, for every 1 Production Point put in towards SPS or Research production, you will also need to have 1 Production Point worth of Wood, Iron, and Stone - in addition to the Grain costs, which remain unchanged.

  • New Trade Hubs have been opened for Wood to Dark Energy Crystals (DEC), Iron to DEC, and Stone to DEC.

  • Almost all of the Land pages have been updated to show the new resources, along with having a host of corrections and improvements done to make it a better experience.

  • You can read more in the release announcement post here.

New Voucher Shop Card!

  • A new rare Death/Dragon unit, Kelan Gaines, has been added to the Voucher shop! This card will be available at a price of 100 Vouchers per card. Every card purchased has a 4% chance of being gold foil and for every 25 cards bought within a single purchase, 1/25 will be a guaranteed gold foil! You can read more in the release announcement post here.

General Updates

  • Per the passed DAO proposal daily rentals of Splinterlands cards have been ended. No new daily rentals can be created, except for Soulkeep cards.

  • Added a new setting to automatically set cards to disabled for Survival format when you open packs or get reward cards.

  • Added a new filter Survival Mode Playable that shows all cards that can be played in Survival, i.e. alive and not otherwise on the market or flagged to not be allowed in Survival.

  • Fixed end of season issues with rating reset and leaderboard reset introduced with the new leaderboards and Survival format.

  • Fixed the display of rating and league when matching with an opponent to show their stats for the current format, rather than their highest rating and league.

  • When using the arrow buttons on card details to move to the next or previous card in the market, when in the middle of purchasing a card, it will now clear the purchase confirmation display.

  • With the 100 day auction having ended, the Auction house has been removed from the Shop… for now.

  • Fixed the filter by name functionality on the All Guilds page.

  • Added an Academy panel to the Guild pages.

  • Work to improve the experience when playing the game on Mobile devices continues:

    • The All Guilds page has had it’s filters fixed to display properly on Mobile sized screens.

    • The How To Play page has had various improvements to display better on Mobile sized screens.

    • The Guild Store pages have had various improvements to display better on Mobile sized screens.

    • The Potion Shop has had various improvements to display better on Mobile sized screens.

    • The Voucher Shop has had various improvements to display better on Mobile sized screens.

    • The Reward Shop has had various improvements to display better on Mobile sized screens.

    • The top level Sets (Create/Rent) pages have had various improvements to display better on Mobile sized screens.

  • Continued refinement of the Create Team display.

  • Fixed an issue where starter cards were not appearing in matches with rule sets that would remove an attack type from play.

  • Added icons next to the text on the ability search drop down displays for desktop sized screens.

  • Fixed a rare issue where a poor connection could cause the end of season Glint rewards to double count rewards after battles on the display side.

  • You can now delegate cards to Hive accounts even if they have not yet logged into the game.

  • Added a link to Manage Licenses from Validator Licenses on the Other Items page.

  • Update the Time Crystal image to a newer/cleaner image and added a missing description for them on the non-card market.

  • Fixed an issue with the spacing on the Battle History when the new player Quests are available.

  • Fixed an issue where locked account bound cards incorrectly appeared to be burnable on the UI.

  • Added an on-hover display of the Edition names when hovering over the edition icons on Tournament pages, to make it easier for new users to tell what the icons mean.

  • The styling on numerical input fields on many pages has been updated to show local separators on the values, i.e. commas and/or periods.

  • Updated the game logo on the Login page to a newer/cleaner image.

  • Removed some old Splinterbites that no longer had correct information.

Items Hotfixed into the Game Prior to the Release

  • Fixed an issue with cards flagged to not be in survival being killed in a surrender (hot fixed shortly after the last update).

  • Fixed an issue with the balances API not returning data when queried for one specific token.

  • Added a display of Voucher rewards for the new Validators Licenses on the SPS rewards page.

2025-03-04

General Updates

  • Fixed an issue where running Google Translate on the site would cause errors during Team Creation.

  • Added the ability to flag Runi as disabled for Survival mode.

  • Fixed a display issue where groups of cards on land could not be flagged on or off for Survival mode.

  • Added a new setting to turn off receiving incoming challenges.

  • Fixed the rental status display for SPS delegations.

  • Added a link to nightshade.gg to the third party market list.

  • Added ability icon images to the ability search filters on desktop displays.

Items Hotfixed into the Game Prior to the Release

  • Fixed an issue with daily rentals not processing.

  • Fixed an issue with the leaderboard display showing users in the wrong starting league.

2025-02-27

Survival Mode & Leaderboard Rework

  • A new format of Ranked play has been added to the game! In Survival Mode there is no energy used, instead cards that die in battles get put on individual cooldowns, which prevents them from being played in any format while “dead”. There are no chest rewards for advancing, no bonus rating for win streaks, and (initially) no Glint rewards for playing in this format. Otherwise, Survival Mode follows the same rules as Wild.

  • The leaderboards have been reworked. Once again, there is a leaderboard for every league. Your starting league for the season now determines which leaderboard you are in for the rest of that season. The rewards have been changed to Glint, as per the following chart:

Rank

Champion

Diamond

Gold

Silver

Bronze

1

1,000,000

500,000

250,000

150,000

100,000

2

750,000

400,000

200,000

100,000

75,000

3

500,000

300,000

150,000

75,000

50,000

4

350,000

200,000

100,000

50,000

25,000

5-10

350,000

200,000

100,000

50,000

25,000

11-25

250,000

150,000

50,000

25,000

12,500

26-50

150,000

100,000

25,000

12,500

10,000

51-75

100,000

50,000

12,500

6,250

5,000

76-100

50,000

25,000

6,250

3,125

2,500

  • You must have at least a valid summoner and unit to queue for Survival.

  • If you surrender in Survival mode a random unit and summoner will be put on cooldown.

  • All cards that have “died” in Survival will revive at the end of season.

  • For rentals, only Season Rentals can be used in Survival mode.

  • All Season Rentals now end exactly at the end of the ranked season.

  • The death cooldown for cards within a season is the following formula: base_cooldown - (base_cooldown - max_cooldown) * bcx / max_bcx. Gold foil cards have 1/2 the cooldown of regular foil cards. The base and max cooldowns by rarity are:

Rarity

Base CD (Hours)

Max CD (Hours)

Common

360

120

Rare

300

96

Epic

240

72

Legendary

120

48

  • Cards may be flagged as unavailable for Survival from your collection to prevent you from accidentally getting your Modern/Wild play set killed.

  • Revival potions will be added in the future allowing you to clear the cooldown on “dead” cards.

  • You can read more about these changes in the posts here and here.

Gameplay Updates

  • Blood and Sunder will no longer appear with Keep Your Distance rules set.

General Updates

  • The Team Create screen has had some further work done on the designs. The Remove buttons have been replaced with X’s in the corner to remove cards and the card names have been removed from the mini-display. The drag and drop functionality for reordering cards should be improved. Players can now drag & drop cards to the center of their screen to remove them from the team as well.

  • Affliction will now be shown as disabled on Team Creation when the Healed Out rule set is in play.

  • Scattershot should no longer appear on melee only units during Team Creation when the Aimless rule set is active.

  • Fixed some cases with the new match found workflow where you would incorrectly get a notification about a match when you were currently going through the opponent found screens.

  • Fixed an issue on Mobile where the bottom menu would overlay the Accept Challenge modal.

  • Fixed (removed) the case sensitivity on the user name field when delegating cards.

  • Custom Sets now have an indicator showing which cards are account bound.

  • Did a pass through of the site and cleaned up a lot of places where numbers were not being localized. We did not go through the Land pages yet.

  • Some input fields that had comma handling added in the previous update were not functioning properly with non-US denominators and have had the comma addition removed for now.

  • Fixed the links to Discord on the site.

Items Hotfixed into the Game Prior to the Release

  • Fixed an issue where dragging cards in Team Create would scroll the screen up.

  • Fixed the SPS circulation numbers not properly pulling from the Validator.

  • Added the ability to hide the filters on Mobile sized screens for Team Create.

2025-02-18

Validators

  • The SPS handling has been moved over to the SPS validators. This should largely be invisible to end users, though the SPS delegation market may have some delays since we are effectively processing off-chain.

  • The existing license rewards have been ended, and will restart on the validator side when ready.

  • The License management page has been updated with functionality to stake and unstake your licenses. You can stake your licenses ahead of time, but they won’t start earning rewards until the validators are available publicly and you are running a node. See more here: GitHub - TheSPSDAO/SPS-Validator

Match Making & Team Create Updates

The seeking opponent through team create workflow has been overhauled.

  • Seeking Opponent has been moved to it’s own screen, which can be minimized to continue browsing the rest of the site if you wish.

  • Match Found has been moved to it’s own screen.

  • Multi-Element Summoners will now show both of their elements on the recent teams of your opponent.

  • Team Create has had the filter area redesigned.

  • Abilities that are disabled due to battle rules will now show up as disabled during team creation. Note: While we tried to cover all ability & rule combinations, may have missed some. Please let support know if you find one that is still showing incorrectly. We also plan to do a similar update to the battle replay in the near future.

Gameplay Updates

  • Fixed several issues with dispelling Mimicked abilities. Group buffs/debuffs gained from Mimicked abilities should now be removed properly.

  • Mimic will no longer copy Kindred Spirit, Kindred Will, Deflection Shroud, or Phase Ward as they only trigger at the start of combat.

  • The Aimless ruleset will no longer apply Scattershot to melee only units for better clarity.

  • Reflection Shield has been renamed to Deflection, as it doesn’t actually reflect anything back at the attacker.

  • Shroud of Reflection Shield has been renamed to Deflection Shroud, which is much more legible on Mobile screens.

General Updates

  • We have added an option to create fully custom card sets into the game. Sets with account bound cards cannot be listed for rent.

  • Fixed an issue in Team Create where you would not see your No Attack copy of a monster if you had a version with an attack and the rules prohibited that attack type from being used.

  • Fixed an issue where the waiting for opponent display would linger longer than intended when your opponent surrendered.

  • The missing Stun animation has been added back to the Battle replay.

  • Color coding of the battle text has been added.

  • You can now see your battle reward boosts for Ranked battles from the Battle History on-hover information. Previously you had to replay the battle to get this information.

  • During the Tactics selection phase you will no longer see Tactic options that are not usable due to rule sets. As an example, Triage on Tofu & Heal on Avina will not display as options if the Healed Out ruleset is in effect.

  • There were several screens that had Mobile sized screen display issues cleaned up: the non-card market, the guild about page, the card details in the market, and the mana well.

  • The Currency Activity custom export token list has been expanded to cover the majority of tokens.

  • Numeric input boxes should now show a separator, i.e. commas or periods, to make large numbers more legible.

  • The potion shop and guild store information has been removed from the constantly polled settings and moved into separate APIs.

  • Users can now buy a Spellbook with already purchased Credits, if they wish to do so.

  • As the WAX and ETH bridges for cards/packs are not currently functioning, we have hidden those options on the transfer pages.

  • The social media images on the About page now link to those sites.

  • Added the region name to the worksite display to make it easier to remember where you are.

2025-02-04

Training Revamped!

  • Practice mode has been replaced with a new Training mode where you queue up against automated opponents of varying skill levels. This now works in a fashion almost identical to challenges, where you can pick if you want to use your real cards or a “Ghost” collection of all the cards.

Gameplay Updates

  • With the removal of bots from Modern Ranked play, we have put back in seeing your opponent when a match is found.

General Updates

  • Per this passed proposal, the minimum rental price has been raised to 1 Dark Energy Crystal.

  • The descriptions of Armored Strike and Lookout have been tweaked slightly to be more accurate to how those abilities behave.

  • Fixed an issue where the Seeking Opponent display would not always clear properly after returning from a match.

  • Added a new Dark Energy management page, which is accessible from the Dark Energy Crystal Dashboard. This shows all regions and the amount of DEC that you have staked there.

  • A new one time series of contextual tooltips have been added to direct new players to the mana well after they receive their first pack. This is a non-resetting set of tooltips, and all users with packs may see this the first time they login after this update.

  • Added a new button on the player Profile page to allow guild officers and leaders to issue invitations directly from this screen.

  • Fixed an issue where guild Officers could not access the Create Guild Announcement page.

  • Fixed issues with Team Create and the Tournaments page where the filters would be hidden without the mobile filters being shown at specific browser sizing.

  • The Splintershards Dashboard has been updated to remove the Total Supply, and show an updated set of Circulating, Liquid, and Staked SPS values.

  • Updated the Pools page to show some additional external pools, which are not rewarded by the SPS DAO.

  • Fixed an issue where trying to repeat a customized challenge and changing it to a standard challenge would not let you submit that challenge.

  • Fixed an issue with some Modern Ghost Card challenges incorrectly getting saved as Wild battles instead of Modern battles. This fix only corrects how they are saved, and older challenges may still appear under the wrong format.

  • Fixed an issue where manually clearing out the referral was still getting overwritten if you had navigated to the site from a referral link.

  • Fixed the date of the last battle played on the Ambassador program page for your referrals.

Items Hotfixed into the Game Prior to the Release

  • Fixed an issue with SPS delegation rounding when the amount of SPS being split did not divide evenly to the third decimal place between accounts. If a .001 DEC amount would be split between the player and a delegation, the player will receive that full amount. In the case that the entire reward is being split among different delegations then the remainder will stay unclaimed.

2025-01-21

New Player Packs!

  • As a bonus for new players, upon purchasing a spellbook they will now receive 5 Chaos Legion packs (while supplies last).

General Updates

  • A new Master Volume setting has been added to the game, along with a slider that is accessible on the header throughout the site. This acts as a modifier for all other sound settings, so if your Master Volume is at 50% and your Music Volume is at 50%, then music will play at 25% volume.

  • Per this passed proposal, the reward system has been reworked to no longer mint SPS as it progresses. All outstanding allocated SPS has been minted into reward accounts, with any unallocated SPS being put into the SPS DAO’s wallet.

  • We have added a new series of tooltips to explain Credits and Dark Energy Crystals the first time the Shop is accessed. These appear only once and will not currently be reset if you reset the starter tooltips.

  • Corrupted Healing will no longer appear on cards during Team Creation if the Healed Out rule set is in play.

  • An issue that would cause cards in the shop, or in your collection, to appear at desktop size when on mobile devices when they were selected has been fixed.

  • Fixed an issue where the Surrender and Create Team buttons would be flipped at specific screen sizes.

  • Fixed an issue with the Auction House incorrectly sending Credits to the DAO from winning Credit bids. Automatically sending the Credits to the company and appropriate Dark Energy Crystals to the DAO has been implemented, and the outstanding Credits have been removed from the DAO account and Dark Energy Crystals sent.

2025-01-14

Hall Of Legends Ends

  • The Hall of Legends event will be ending today! Hopefully you got all of the promo cards that you wanted before they were gone!

General Updates

  • To work around our current payment partners not directly accepting BTC as a payment method, we have added SWAP.BTC as a Credit payment option. This will let you deposit BTC to Hive-Engine and then use that as a payment method for Credits.

  • When buying Credits with tokens that are on Hive-Engine the site’s logo will now appear under the crypto selection box.

  • The Custom Challenge interface has been updated to prevent certain combinations of rules that would exclude any cards from being played.

  • The header Support site link is now visible to logged out users.

  • The Card Sets Academy panel is now available on the Create and Manage tabs, where previously it would only appear on the Rent tab.

  • The Events Academy panel is now available when Creating or Viewing a tournament, where previously it would only appear on the main page. Some of the Academy text was also updated for tournaments.

  • Fixed an issue that could cause a sporadic failure to load the Reward Shop page properly.

2025-01-07

Winterfest Ends

  • Holiday art is once again gone from the site!

Custom Challenges

  • A new set of options are now available for challenges. For a small fee of 10 Dark Energy Crystals, or Credits, you can customize the rules and available elements on a challenge. Note: If you own a Runi, or have over 50K Staked SPS, then the fee when issuing custom challenges is waived.

Gameplay Updates

  • Burning, Fatigue, and Poison effects will now happen to all monsters at the same time.

  • Added a button to skip ahead to the next round on the battle replay.

  • The battle replay speeds can now be set using a detailed speed selection. This option needs to be enabled in the settings.

  • Added the ability to play/pause battles using the space bar. A new option controls if this is enabled, as some other extensions use keyboard shortcuts and may conflict.

General Updates

  • Added additional tooltips for the first time a user earns more than 1,050 Glint or 2,000 Merits.

  • Tooltips will no longer display if you are not logged in.

  • Added a new setting to disable being invited to guilds.

  • Novice League has been renamed to Wood league.

  • Challenges and Tournaments no longer use league naming for level caps. A new series of Novice, Adept, Intermediate, Advanced, and Expert level cap namings have been put in their place.

  • The indicator that an Academy Panel has not been read has been made more visible.

  • More settings have been removed from the frequently polled data and moved off to separate infrequently called APIs:

  • Skip and Mute buttons have been added to opening reward chests and their replays.

  • The Regional Production Claim screen will no longer show an option to automatically buy Grain with DEC (at a 1:1 rate) when you have insufficient Grain to harvest. It will now show you a Get More button that links to the Grain-DEC Trade Hub.

  • A number of shop/market pages will now show a Get More button if you have insufficent Credits/DEC for your chosen purchase.

  • The Exclusive shop page has been updated to show the total amount of Vouchers spent on the current card and all cards.

  • The Voucher owned count has been removed from the majority of the shop pages, as they no longer apply to most purchases.

  • The New Player Quests section can now be collapsed into a smaller bar.

  • Fixed an issue with the avatar and title in the navigation bar not updating immediately on the display when they were changed in the profile options.

  • The share battles link on the main battle history has been changed to only require one click to copy the link.

  • A confirmation prompt has been added when Surrender is clicked on Brawl battles.

  • Fixed the sorting options on the Items → Other page.

  • Fixed one outstanding battle notification that had a bad link, and went to the About page instead of the Battle History page.

  • Several pages had small adjustments made for smaller Mobile devices to make sure information is legible and critical items appear on the initial display - like the Battle button.

  • Made some changes to try to improve the new battle replay performance under certain conditions where it would lag out on certain hardware.

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