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This page explains how Splinterlands Collection Power is calculated, and the ways in which it impacts your play.
The primary purpose of Collection Power is to limit the maximum League of ranked play in either Modern or Wild Format, based on the extent of a player’s card collection.
This is to encourage players to grow their collections proportionally to their skill as they advance in Leagues, as well as to limit the potential for highly skilled players with small collections to earn the same top-tier rewards as players with decks that cost them thousands of dollars.
Collection Power /Max Leaugue Wild
Collection Power /Max Leaugue Modern
Individual Card Collection Power
Each card has a Dark Energy Crystal(DEC) burn value, which is the amount of DEC that is awarded when that card is permanently removed from the supply. This burn value is determined by several variables, listed below.
- Rarity - The more rare the card, the higher its DEC burn value.
- BCX - The more single cards that have been combined into one, the higher the DEC burn value.
- Foil - Gold Foil cards have a higher DEC burn value than Regular Foil.
- Set - Older and rarer editions of cards have higher DEC burn values.
The total combined burn value of all cards in a player's control represents that player's Collection Power.
Every Splinterlands account holds a single Collection Power score, which is the sum of the Power of all individual cards in your collection. There are no separate Collection Power scores for the Modern and Wild formats as far as league advancement is concerned, however, the required threshold for advancing in each respective format varies.
The Collection Power thresholds for Modern leagues are half of the Wild league Collection Power requirements, as can be seen in the league reward images for Modern and Wild respectively, displayed below:
Collection Power Thresholds for Modern Leagues
Collection Power Thresholds for Wild Leagues