Leagues

Splinterlands' Leagues, ranging from Novice to Champion, are a visual indicator of the rating range that a player is currently in. As of the Ranked Battle Overhaul, players do not choose to advance or remain within a league; as rating increases, a player’s league will reflect the range they’re in.

How Leagues affect general gameplay:

  • A player’s season reward chest tier will be based on the maximum league achieved in the previous season between the Modern & Wild formats. Example: If a player reached Bronze II in Modern last season, but Silver III in Wild, then they will be able to earn Silver level chests in the current season.

  • A player’s Daily Focus chest tier will be based on the current best league between the Modern & Wild formats at the time the Daily Focus is started. Example: If a player is in Bronze II in Modern, and Silver III in Wild, and they start (or refresh) a Daily Focus, then the chest tier for the new Daily Focus will be Silver.

  • In order to earn Reward Points, you must be at least Bronze III in either the Modern or Wild format. For example, you can be Novice in Wild and Bronze III in Modern, and then you will be able to earn rewards from Modern battles, but not Wild battles.

  • The end-of-season rating reset will continue to work as it does now, with the reset applied separately to your Modern & Wild leagues.

Leagues of Splinterlands

The 6 Leagues of Splinterlands cover a wide range of collections, experience, and skills. A brand new player in their first week will find themselves in the Novice and Bronze Leagues, while the most experienced players battle it out each Season for the coveted League of Champion I.

As of the Ranked Battle Overhaul, there are no limits on card level maximums outside of what Summoner’s themselves limit, meaning a player can use higher level cards in lower leagues. This will cause them to advance quickly until they reach a rating where their current cards are the most competitive.

Rewards increase as players move higher up in Leagues, as does the complexity of strategies used and the difficulty of the competition.


(Note: the examples below show Modern Leagues, Wild Leagues will be identical)

Novice

The Novice League is the starting place for every new account. Every battle in this League is given the Standard ruleset alone. To earn Season rewards, a player must rise above the Novice League.

Bronze

Bronze is the first League that implements rulesets. In the Bronze League players stand a chance to win Bronze chests which have a 0.2% chance of containing a Legendary card and a 0.5% chance of any card being a Gold Foil.

Silver

In the Silver League players stand a chance to win Silver chests which have a 0.8% chance of containing a Legendary card, and a 2% chance of any card being a Gold Foil.

Gold

In the Gold League players stand a chance to win Gold chests, which have a 1.2% chance of a Legendary card, and a 3% chance of containing any card being a Gold Foil.

Diamond

In the Diamond League players stand a chance to win Diamond chests which have a 1.6% chance of a Legendary card, and a 4% chance of containing any card being a Gold Foil.

Champion

In the Champion League players stand a chance to win Champion chests which have a 3.2% chance of containing a Legendary card, and an 8% chance of any card being a Gold Foil.

In Tournaments

Leagues are also used in the creation of tournaments to limit the level of cards that may be used in that tournament. Players with combined cards of higher levels can also play in tournaments with limited League levels, but they are only able to play with the limited versions of their cards.

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