Splinterlands Founders
Last updated
Last updated
Matthew started developing his computer programming skills at the age of 10. He wanted to make his own video games and has been doing so professionally for most of a decade. He has extensive experience in game design, computer programming, and blockchain technologies. LinkedIn | GitHub
Jesse has been a gamer for life, and created his own game in 2014 using Kickstarter. After working with his partner Matt, they decided to combine forces and develop a digital version of another game Jesse had been designing. Before founding Splinterlands, he worked as a professor, then as part of software sales and marketing for educational software companies. LinkedIn | Twitter