# Splinterlands Founders

## **Splinterlands Founders**

![](https://1865200006-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MTqLt1UcMaV6ezLJUdy%2F-MciGVClkcLQw9gq4pjB%2F-MctCLRw7rd0LTUK8M4c%2FScreenshot%202021-06-23%20091000.png?alt=media\&token=cff6eac5-eddb-43e6-9a00-aa08e251b0dd)

### **Matthew “Yabapmatt” Rosen**&#x20;

Matthew started developing his computer programming skills at the age of 10.  He wanted to make his own video games and has been doing so professionally for most of a decade.  He has extensive experience in game design, computer programming, and blockchain technologies.\
[**LinkedIn**](https://www.linkedin.com/in/mrosen09/)  **|**  [**GitHub**](https://github.com/MattyIce)

![](https://1865200006-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MTqLt1UcMaV6ezLJUdy%2F-MciGVClkcLQw9gq4pjB%2F-MctCHcSu-qSnliTZPUS%2FScreenshot%202021-06-23%20090945.png?alt=media\&token=d6464900-a65a-4d08-8514-6766fb1ac3b0)

### **Dr. Jesse “Aggroed” Reich**&#x20;

Jesse has been a gamer for life, and created his own game in 2014 using Kickstarter.  After working with his partner Matt, they decided to combine forces and develop a digital version of another game Jesse had been designing.  Before founding Splinterlands, he worked as a professor, then as part of software sales and marketing for educational software companies.\
[**LinkedIn**](https://www.linkedin.com/in/aggroed/)  **|**  [**Twitter**](https://twitter.com/Aggroed001)&#x20;

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