# Elements

You can determine which element a card belongs to because the associated element colors are present in the background of the card, and the element icons within the card frames.

### **Elements** <a href="#elements" id="elements"></a>

Units belong to a specific [*Element*](https://splinterlands.atlassian.net/wiki/spaces/SP/pages/29360594) (Fire, Water, Earth, Life, Death, or Dragon) or are *Neutral* cards.

Neutral Units can called forth by a Summoner from any Element, while other Units can only be called forth by Summoners of that specific Element. *Dragon Summoners* can choose a designated Element at the beginning of the drafting stage of the battle, then summon Units from that Element as well as the Dragon Element. There’s also only 1 Neutral Summoner available, Lux Vega, and can use any element except Dragon

<figure><img src="/files/ptLPLjeH8oV5ueRwLllQ" alt=""><figcaption><p>Lux Vega, Created to celebrate SplinterFest 2022</p></figcaption></figure>

Each unit and summoner belongs to one of the 6 elements, with the exception of neutral units.

No element has power over another. For example, water does not trump fire, fire does not trump earth, etc. Rather, each element is powerful in its own right, with different advantages and disadvantages given the scenario or circumstances.

The **Fire** element is concentrated in areas of exceptional heat and dryness. However, it can also be created by intense passion. **(Red)**

<figure><img src="/files/qeyrSGVG1A45mrhfEv5l" alt="" width="100"><figcaption><p><strong>Fire</strong></p></figcaption></figure>

The **Water** element is concentrated in streams, rivers, lakes, and seas. It is also found in rainfall. **(Blue)**

<figure><img src="/files/8a34hcJuySR1cFuGZ4q9" alt="" width="100"><figcaption><p><strong>Water</strong></p></figcaption></figure>

The **Earth** element is concentrated in nature and the terrestrial world: forests, plains, hills, and underground caverns. **(Green)**

<figure><img src="/files/rB4Wze8ZPWR7tNXpiTCx" alt="" width="100"><figcaption><p><strong>Earth</strong></p></figcaption></figure>

While the **Life** element is mostly concentrated in the sky, upper planes, and areas of illumination, it is also woven into the fabric of time and space. Do not be fooled by its name, though; it can both heal and destroy. **(White)**

<figure><img src="/files/F3vKgHRpgWdKbBHhRh7n" alt="" width="100"><figcaption><p><strong>Life</strong></p></figcaption></figure>

The **Death** element is concentrated in the lower planes and areas of darkness and shadow. It can also coalesce anywhere that is void of life. **(Black)**

<figure><img src="/files/b53FsSO0jpRu0FOZY3Fz" alt="" width="100"><figcaption><p><strong>Death</strong></p></figcaption></figure>

The sources of the **Dragon** element harness an ancient combination of all the elements, which they call *Glory. **(Purple)***

<figure><img src="/files/V2YWshQZBDnQRp0Ziy1y" alt="" width="100"><figcaption><p><em><strong>Dragon</strong></em></p></figcaption></figure>

The **Neutral** element can also harmonize with all other elements and occupy the gaps in and between them. **(Grey)**

### **Multi-Elements Cards** <a href="#multi-elements-cards" id="multi-elements-cards"></a>

Multi-element Units were introduced with Zyriel in the Chaos Legion set

<figure><img src="/files/hkCNAC4tiAl42lp2UUUV" alt=""><figcaption></figcaption></figure>

And 10 multi-element Summoners, 5 Common and 5 Legendary, were introduced in the Rebellion set

<figure><img src="/files/GNYKVELVPb9XZeAlBOAM" alt=""><figcaption><p>Rebellion Common Dual-Element Summoners</p></figcaption></figure>

<figure><img src="/files/88SdVY3jwhvCYbmbx28s" alt=""><figcaption><p>Rebellion Legendary Dual-Element Summoners</p></figcaption></figure>

<figure><img src="/files/lnWP9Zv9NlnVpzaQt6Fq" alt=""><figcaption><p>Rebellion Dual-Element Units</p></figcaption></figure>

## In the Game

Cards are divided evenly into six different elements, which are designated by their colors. A card can only be summoned to battle by Summoners of the same element. There are also a number of Neutral cards that can be summoned by any Summoner.

One of the restrictions presented before each battle includes a section called ‘Active Elements’. The element icons that are not lit up represent the elements that will not be playable by either player in that battle. This aspect of the game is in place not only to help ensure that each battle is unique but also to encourage players to build balanced collections across multiple elements.

<figure><img src="/files/O3B0jZv5qUCZ6DzskFzJ" alt=""><figcaption><p>Active elements displayed on the ‘Match Begins’ screen</p></figcaption></figure>

### Dragon Summoners

Players using Dragon Summoners can summon cards from any element, but before starting to build their team, they must pick one of the elements from which to select cards. They will then be able to summon cards from their element of choice, as well as all the Dragon cards.

<figure><img src="/files/7fpKRG8pPY4KJGiTarnl" alt=""><figcaption><p>When using a Dragon Summoner, an element of focus that falls within the Active Elements for the upcoming battle must be chosen.</p></figcaption></figure>


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