Gold Foil Cards
All cards are available in a much more scarce Gold Foil variation that offers bonuses when playing and for which fewer cards are required to level up.
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All cards are available in a much more scarce Gold Foil variation that offers bonuses when playing and for which fewer cards are required to level up.
Last updated
When opening packs, every card has a 2% chance of turning gold just after being revealed. Using an Alchemy Potion when opening packs will double your chances (4%) of a card turning gold.
When played in Ranked battles, each Gold Foil card earns the player a 10% Reward Share (RShare/Reward points) bonus upon their victory. This bonus can be stacked, meaning that it can be used on up to 7 cards per battle (1 Summoner and 6 Monsters). So the maximum bonus that can be earned in Ranked battles by using Gold Foil cards is 70% more Rshares per win. Reward shares (rshares or reward points) are used to calculate both Glint and SPS - the reward currencies for ranked play.
Some tournaments are designed so that only Gold Foil cards can be played. These Gold Foil tournaments generally have fewer participating players and greater prize pools than regular foil tournaments. In Guild Brawls, there are also always frays that are only playable by Gold Foil cards.
Because they are significantly rarer, Gold Foil cards always require fewer BCX to increase levels, no matter the rarity of the card. The exact number of BCX required varies by set; below are examples of each rarity from the Rebellion set. Depending on the rarity, Gold Foil cards also start at higher levels. You can see below in the first example, a Common Gold Foil Rebellion Edition unit begins with 1 BCX but starts at Level 3.
Common - 38 BCX are required for max level.
Rare - 22 BCX are required for max level.
Epic - 10 BCX are required for max level.
Legendary - 4 BCX are required for max level.