A Monster's attack power determines how much damage it deals when it lands an attack.
Attacks come in three different forms. The power of a card's attack depends on the level of the card and can be affected by the Inspire and Demoralize abilities.

Melee Attacks

Designated by a circular blade icon, Melee attacks are only for close range (1st position). There are several exceptions to this rule, such as the Sneak, Snipe, Opportunity, and Reach abilities.

Range Attacks

Designated by an arrow/target icon, Range attackers can attack from any position but the first, except when the Close Range ability or the Close Range ruleset is in effect.

Magic Attacks

Designated by a purple cloud with a lightning icon, Magic can attack from any position on the battlefield. Generally, Magic attacks also bypass Armor to deal damage directly to Health. The Silence ability reduces the Magic attack of every card on the enemy team, and other abilities can alter the effectiveness of Magic attacks (Void, Magic Reflect, Void Armor, Phase).
Last modified 1yr ago